public class RuleIndividual extends Individual
RuleIndividuals really have basically one parameter: the number of RuleSets to use. This is determined by the num-rulesets parameter.
From ec.Individual:
In addition to serialization for checkpointing, Individuals may read and write themselves to streams in three ways.
In general, the various readers and writers do three things: they tell the Fitness to read/write itself, they read/write the evaluated flag, and they read/write the Rulesets. If you add instance variables to a RuleIndividual or subclass, you'll need to read/write those variables as well.
Parameters
base.num-rulesets int >= 1 |
(number of rulesets used) |
base.ruleset.n Classname, subclass of or = ec.rule.RuleSet |
(class of ruleset n) |
Parameter bases
base.ruleset.n | RuleSet n |
Default Base
rule.individual
Modifier and Type | Field and Description |
---|---|
static java.lang.String |
P_NUMRULESETS |
static java.lang.String |
P_RULESET |
RuleSet[] |
rulesets
The individual's rulesets.
|
evaluated, EVALUATED_PREAMBLE, fitness, P_INDIVIDUAL, species
Constructor and Description |
---|
RuleIndividual() |
Modifier and Type | Method and Description |
---|---|
java.lang.Object |
clone()
Creates a new individual cloned from a prototype,
and suitable to begin use in its own evolutionary
context.
|
Parameter |
defaultBase()
Returns the default base for this prototype.
|
boolean |
equals(java.lang.Object ind)
Returns true if I am genetically "equal" to ind.
|
int |
hashCode()
Returns a hashcode for the individual, such that individuals which
are equals(...) each other always return the same
hash code.
|
void |
mutate(EvolutionState state,
int thread)
Mutates the Individual.
|
void |
parseGenotype(EvolutionState state,
java.io.LineNumberReader reader)
Overridden for the RuleIndividual genotype.
|
void |
postprocessIndividual(EvolutionState state,
int thread)
Called by pipelines after they've modified the individual and
it might need to be "fixed" -- basically a hook for you to override.
|
void |
preprocessIndividual(EvolutionState state,
int thread)
Called by pipelines before they've modified the individual and
it might need to be "fixed" -- basically a hook for you to override.
|
void |
printIndividual(EvolutionState state,
int log)
Should print the individual in a way that can be read by computer,
including its fitness, with a verbosity of Output.V_NO_GENERAL.
|
void |
printIndividual(EvolutionState state,
java.io.PrintWriter writer)
Overridden for the RuleIndividual genotype, writing each ruleset in turn.
|
void |
printIndividualForHumans(EvolutionState state,
int log)
Should print the individual out in a pleasing way for humans,
with a verbosity of Output.V_NO_GENERAL.
|
void |
readGenotype(EvolutionState state,
java.io.DataInput dataInput)
Overridden for the RuleIndividual genotype.
|
void |
reset(EvolutionState state,
int thread) |
void |
setup(EvolutionState state,
Parameter base)
This should be used to set up only those things which you share in common
with all other individuals in your species; individual-specific items
which make you you should be filled in by Species.newIndividual(...),
and modified by breeders.
|
long |
size()
Returns the "size" of the individual.
|
void |
writeGenotype(EvolutionState state,
java.io.DataOutput dataOutput)
Overridden for the RuleIndividual genotype, writing each ruleset in turn.
|
compareTo, distanceTo, genotypeToString, genotypeToStringForHumans, merge, printIndividual, printIndividualForHumans, readIndividual, readIndividual, toString, writeIndividual
public static final java.lang.String P_RULESET
public static final java.lang.String P_NUMRULESETS
public RuleSet[] rulesets
public Parameter defaultBase()
Prototype
public java.lang.Object clone()
Prototype
Typically this should be a full "deep" clone. However, you may share certain elements with other objects rather than clone hem, depending on the situation:
Implementations.
public Object clone()
{
try
{
return super.clone();
}
catch ((CloneNotSupportedException e)
{ throw new InternalError(); } // never happens
}
public Object clone()
{
try
{
MyObject myobj = (MyObject) (super.clone());
// put your deep-cloning code here...
}
catch ((CloneNotSupportedException e)
{ throw new InternalError(); } // never happens
return myobj;
}
public Object clone()
{
MyObject myobj = (MyObject) (super.clone());
// put your deep-cloning code here...
return myobj;
}
clone
in interface Prototype
clone
in class Individual
public void preprocessIndividual(EvolutionState state, int thread)
public void postprocessIndividual(EvolutionState state, int thread)
public boolean equals(java.lang.Object ind)
Individual
equals
in class Individual
public int hashCode()
Individual
hashCode
in class Individual
public void setup(EvolutionState state, Parameter base)
Individual
setup
in interface Prototype
setup
in interface Setup
setup
in class Individual
Prototype.setup(EvolutionState,Parameter)
public void printIndividualForHumans(EvolutionState state, int log)
Individual
printIndividualForHumans
in class Individual
public void printIndividual(EvolutionState state, int log)
Individual
printIndividual
in class Individual
public void printIndividual(EvolutionState state, java.io.PrintWriter writer)
printIndividual
in class Individual
public void writeGenotype(EvolutionState state, java.io.DataOutput dataOutput) throws java.io.IOException
writeGenotype
in class Individual
java.io.IOException
public void readGenotype(EvolutionState state, java.io.DataInput dataInput) throws java.io.IOException
readGenotype
in class Individual
java.io.IOException
public void parseGenotype(EvolutionState state, java.io.LineNumberReader reader) throws java.io.IOException
parseGenotype
in class Individual
java.io.IOException
public long size()
Individual
size
in class Individual
public void reset(EvolutionState state, int thread)
public void mutate(EvolutionState state, int thread)