Class Summary |
FastHexaValueGridPortrayal2D |
|
FastValueGridPortrayal2D |
This class works like a ValueGridPortrayal2D, except that it doesn't use an underlying Portrayal for the object
(instead it always draws a rectangle), and may ignore the getColor() method, so you shouldn't override that method to customize
the color function in nonlinear ways any more. |
HexaObjectGridPortrayal2D |
Portrayal for hexagonal grids (each cell has six equally-distanced neighbors) containing objects. |
HexaSparseGridPortrayal2D |
Portrayal for hexagonal grids (each cell has six equally-distanced neighbors). |
HexaValueGridPortrayal2D |
Portrayal for hexagonal grids (each cell has six equally-distanced neighbors) with double-precision real values. |
ObjectGridPortrayal2D |
A portrayal for grids containing objects, such as maybe agents or agent bodies. |
SparseGridPortrayal2D |
Can be used to draw both continuous and descrete sparse fields |
ValueGridPortrayal2D |
This class is capable of portraying the DoubleGrid2D and IntGrid2D fields (and only those two fields -- or subclasses). |