import java.applet.*; import java.awt.*; public class Circle extends Applet { //drawOval works by inscribing an oval inside a rectangle int x=50, y=50; //first circle upper left point is 50,50 int d1=150, d2=150; //diameter is 100 in both directions //to create a circle public void paint (Graphics g) { g.setColor(Color.red); g.drawOval(x,y,d1,d2);//draw first circle in red g.setColor(Color.blue); for(int counter=1;counter<=10;counter++) { g.drawOval(x+(10*counter), y+(10*counter), d1-(20*counter), d2-(20*counter)); //diameter must decrease by a factor of 2 } g.drawString("Your Name Here",10,10); } }