public class RateAdjuster
A simple class which maintains a frame rate fixed to no more than a given number of ticks per second.
Typically this is used in games or visual demonstrations, where it is best to add it not to the Schedule
but to the GUIState's minischedule. For example, you could do this when start() and load(...) are called:
myGUIState.scheduleRepeatingImmediatelyAfter(new RateAdjuster(60)); // I want 60 frames per second maximum