public interface Scalable2D extends Scaled2D
Objects which implement this interface can have their scales changed by the AdjustablePortryal2D. Note that scale is not necessarily the same thing as value (as in the Valuable interface), though you can make them the same thing if you like. Typically scale is some size notion, where value is some intrinsic value which might be reflected, for example, in the color of the object.
Modifier and Type | Method and Description |
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void |
setScale2D(double val) |
getScale2D