sim.portrayal3d.grid.quad
Class MeshPortrayal
java.lang.Object
sim.portrayal3d.grid.quad.QuadPortrayal
sim.portrayal3d.grid.quad.MeshPortrayal
- All Implemented Interfaces:
- Portrayal, java.io.Serializable
- public class MeshPortrayal
- extends QuadPortrayal
A QuadPortrayal which relates grid locations with intersections on a mesh (like positions on
a Go board, coloring and changing the Z location of the intersections.
Bug in MeshPortrayal. It appears that if values in MeshPortrayals
cause "bends" in the angle of the underlying squares that are too severe (we've seen over 45 degrees),
then when Java3D tries to pick the square you've double-clicked on, the "bent" squares will insist on
being included in the pick collection. We believe this to be a bug in Sun's Java3D code. You'll
see this happen when you double-click on a MeshPortrayal and the wrong-coordinate object pops up.
- See Also:
- Serialized Form
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
tmpCoords
public float[] tmpCoords
tmpColor
public float[] tmpColor
MeshPortrayal
public MeshPortrayal(ColorMap colorDispenser)
MeshPortrayal
public MeshPortrayal(ColorMap colorDispenser,
float zScale)
setData
public void setData(ValueGridCellInfo gridCell,
float[] coordinates,
float[] colors,
int quadIndex,
int gridWidth,
int gridHeight)
- Specified by:
setData
in class QuadPortrayal
getCellForIntersection
public Int2D getCellForIntersection(com.sun.j3d.utils.picking.PickIntersection pi,
Grid2D field)
- Overrides:
getCellForIntersection
in class QuadPortrayal