I am an Assistant Professor in the Department of Computer Science, which is a part of the Volgenau School of Information Technology and Engineering at George Mason University. I've had the great opportunity to explore many aspects of computer graphics, but am most drawn to research at the crossroads of animation, artificial intelligence, and psychology in the simulation of virtual humans.  My current research focuses on the creation and simulation of functional crowds. 

I earned a Ph.D. from the Department of Computer and Information Science, which is a part of the School of Engineering and Applied Science at the University of Pennsylvania.  My advisor is Dr. Norman I. Badler.  I was also Associate Director of the Center for Human Modeling and Simulation, where I coordinated and participated in the research projects affiliated with HMS as well as coordinating the operational aspects of the lab facility, the SIG Center for Computer Graphics.  HMS is a part of CG@Penn which also includes the Digital Media Design undergraduate program and a masters program, Computer Graphics and Game Technology.

Announcements

Current Office hours: Thursdays from 1:30-3:30pm or by appointment in ENGR 5324.

Spring 2010, I am teaching CS695 Computer Graphics and Game Technologies. Note that it was originally listed in the catalog as CS662.

I am a co-Chair of the 10th International Conference on Intelligent Virtual Agents to be held in Philadelphia, PA September 20-22, 2010.

Talk Abstract

Other interests

Generally I try to know what is going on in the world by browsing: CNN.com, The BBC, The Press Enterprise, Weather.com, and TV listings. I also like photography. These are a few of my photographs. I also look at other people's photos, reviews and equipment from time to time.