3D Win
- Platform, Prices, Company
- Applications
- 3DWin is a small utility for Win95/98/ME/NT4/W2K to convert 3D files
to a number of other 3D formats.
- Examples/Samples
- Functions
- 3dto3d engine features:
- running under Win95/98/ME/NT4/W2K/XP (linux under preperation)
- easy installation
- plugin architecture
- updates via support web page.
- clear and comfortable userinterface
- full help support
- fast and robust conversion routines
- reliable handling of larges scenes
- detailed statistics about conversion process
- supports polygon meshes including normals and uv vectors
- supports light and camera conversion
- supports material and image map conversion
- 3DWin features:
- fast and easy user interface
- batch processing (registered version only)
- drag&drop
- Differences demo/registered version:
- enabled support for material and image map conversion
- enabled batch processing
- some exports may miss every 5th vertex/edge/face
- 3DWinOGL features:
- D Quad OpenGL views with mouse support
- various OpenGL settings
- UV view with material preview
- multiple camera views
- light view
- multiple shading options for active and
nactive objects (textured, colored,
transparent and grey shading)
- interactive manipulation of objects
(mesh optimizing and transformations)
- drag&drop
- merge multiple scenes
- exchange materials
- selective export
- Difference demo/registered version:
- Formats
- Import:
- Generic ASCII format (*.raw)
- 3dStudio (*.3ds, *.prj)
- Lightwave (*.lwo, *.lws)
- Autodesk (*.dxf)
- WaveFront (*.obj)
- Protein Data Bank (*.pdb)
- Direct X (*.x)
- LightWave (*.lwo, *.lws)
- Quake MDL (*.mdl, *.md2)
- LDraw (*.dat)
- 3DS MAX (*.ase)
- Rhino (*.3dm)
- VRML97 (*.wrl)
- Export:
- Generic ASCII format (*.raw)
- 3dStudio (*.3ds, *.asc)
- Autodesk (*.dxf)
- VRML 1.0/2.0 (*.wrl)
- POV-Ray and Moray (*.inc, *.udo)
- WaveFront (*.obj)
- OpenGL (*.C)
- Renderman/BMRT (*.rib)
- Lightflow (*.py)
- Direct X (*.x)
- LightWave (*.lwo, *.lws)
- Quake MDL (*.mdl, *.md2)
- Digistar (*.vla)
- Web Resources