Amapi 3D
Platform - Prices - Company
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Amapi: Interactive 3D modeller for WINDOWS 95/ 98/ NT4.0 / 2000 / ME /
XP
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Amapi: Interactive 3D modeller for MACINTOSH OS 8.6 - 9.x, MacOS X in Classic
mode
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List Price: $ 399.00 (various upgrades/sidegrades/educational discounts
available)
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Eovia, a TGS Company Webstore
Applications
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Amapi 3D is a fast, powrful and versatile NURBS modeler, simplifies the
creation and editing of complex geometric shapes by offering a large selection
of advanced tools.
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A complete 3D solution for modeling, shading, scene building, basic animation,
hybrid raytraced and cartoon rendering.
Examples/Samples
Functions
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Modeling
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<>Object catalog: display a specified directory through the catalog,
get projects information (modification date, size), create and manage bookmarks
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<>Global deformers - taper, bend, twist, interpolation smoothing on
polygonal curves, chaikin smoothing on polygonal curves, cubic smoothing
on polygonal curves, breaks and tensions control of smoothing
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<>Spherical deformation, mold (smooth deformation), wrap an object,
stretch points, snap a part of the object to a specific location, merge
points, edit tangents on NURBS curvs, delete points / edges / facets
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<>Global and local Bezier smoothing, doo, catmul smoothing, loop, butterrfly
, approximation smoothing on polygonal, curves, rectangular / triangular
/ diamond-shaped tessellation, polygon reduction, cut by plane, extract
parts of curves and surface, boolean operation between and surfaces or
volumes, radius / tessellation / angle control of chamfers, chamfers on
points of a polyline, chamfer on points and edges of a mesh
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<>Genrates smooth rounded filled on edges, vertex, polygon, corners
or shape intersections
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<>Model rounded, natural organic shapes by creating a mesh over a set
of an unlimitied number of connected curves.
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Rendering
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<>Cameras: move, change, set, create, specify the field of vision -
global paremeters of rendering (define, saving, render, select, anti-aliasing)
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<>Light: set the quality of the shadow, the shading area, noise of the
shadow, specify a light color, creation of a bulb light, sun light, spot
light, change the light source name, light source type, specify direction
of the beam of light, area of decreasing light propagation
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<>Dynamic Geometry: Amapi 3D construct history of complex surfaces.
Which allows the user to dynamically edit an object by acting on its outline,
profile or its basic structure. Transformation a vase into a flower of
bottle, controling the facial expressions of characters, modify the dimemsions
of an industrial object Amapi works with a large number of tools.
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<>Color ramp--shaded breakpoints in the color ramp, change color of
a breakpoint, manage the balance for the each breakpoint of the colormap,
browse the list of the color ramps (select, add, delete a color ramp from
the list)
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<>Decimation reduces the density of complex meshes while preserving
their key data points and polygons. This feature create model with varying
levels, reduced file size
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<>Texture-layer, wood, marble, checker, grid, brick, radial, smooth,
ramp radial, noise ramp; replace: mix, add, subtract, light, darker, multiply
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<>Material editor: display a preview of the entire scene, save / recall
/ delete a point of view, preview preferences (ray, tracing, shadows display)
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<>3Space and the rendering--materials: uniform zero level layer (ambient
color, difuse color, shininess, transparency, reflection)
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<>Rendering parameters: background image, Environment, snap an object
to specific location, lay out a facet of an object onto te facet of another
object
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<>Primitives: sphere and Geodesic spheres (polygonal of NURBS), Ellipsoid,
super-ellepsoid, cube and parallelepiped, cylinder, cone, platonic solids,
tetrahedron, icosahedron, dodecahedron, grid, height fields
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Amination
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<>Create an animation on a recording tape: create, modify, copy, reproduce
delete, convert, move and / or deform the object to be animated (move,
rotate, scale, deform, mold, stretch, bend)
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<>Play an animation: preview, play, stop, choose if the animation is
playing in loop
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<>Animation parameters: set the size, number, image, exprot file, record
an animation AVI (Windows) QuickTime (Mac)
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Formats
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<>Import file: 3DMF, 3D Studio, DXF, IGES, Illustrator 3.0, OBJ, Open
Inventor, STL, VRML.
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<>Export file: 3D Studio, 3DGF, 3DMF, 3Space, AMAPI 3D 4.1, Artlantis
Render, Cinema 4D, Lighwave, OBJ, BMP, DXF, DXF 2D, FACT (Mac), Illustrator
3.0, Lightware, NeMo, OBJ, Open Inventor, PICT, POV 3.0, RayDream Studio,
RenderMan, Strata Studio Pro, Truespace 2.0, HPGL
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<>New import / export formats: Carrara export, OBJ import and export
with NURBS (!), STL import, VRML 2 compliance in import and export , FLASH,
SHOCKWAVE-3D
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Additional Features
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<>Support of UV mapping for construction primitive and NURBS
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<>Environment mapping and new reflection management
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<>Progressive fog
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<>Ray-traced and Shadow-map soft shadows with attenuation
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<>Gain and Bias control on algorithmic textures
Resources