Genesis3D
Genesis3D is the best(my opinion)free 3d engine in the internet. It is
exceptionally fase rendering, radiosity lighting, integrated rigid body physics
simulation support for world object. Pre-computed lighting for animating light intensisities
and simulating caustics Environments uses BSP trees fras visibility culling
- Platforms, prices, and
company
- Applications
- Genesis3D is a
real-time 3D rendering environment. Genesis3D is used to create gaming
environments. Genesis3D is an Open Source engine. It is currently the
most popular and widely used open source game engine in the world.
- Further information on
its application: The engine is designed primarily to render indoor scenes
with moderate polygon count at very high performance. It can be used to
build reasonably detailed and extensive outdoor scenes provided that care
is taken to build those scenes correctly. The engine has support for fast
collision detection, and precalculated lighting and visibility testing.
- Functions
- Environment
- Fast rendering
- Radiosity lighting
- Dynamic RGB lights
- Dynamic shadows
- Dynamic fog
- Dynamic mirrors
- Dynamic water effects
- Dynamic texturing
effects such as animations, blending, and morphing
- Translucent world
geometry
- Character Animation
- Animation based on
either a hierarchical or a non-hierarchical bone system
- Arbitrarily spaced
keyframes in time
- High quality interpolation
between keys - second order continuity across orientation keys
- Sharing of animations
across different characters
- Animations can be
blended and mixed or partially applied
- Animations are
optimized to take up minimal space
- Interpolation and
blending subsystems can be used independently to animate other user
objects
- Advanced Features
- Physics subsystem can
be used to control world geometry, or independently to animate other
user objects
- Math support for
vectors, matrices, and quaternions
- Comprehensive support
for texture and bitmap formats, mipmaps, and conversions
- Basic network
transport support for multiplayer
- Fast collisions
against the world geometry
- Multiple worlds can
be loaded and rapidly switched between
- Multiple renders from
different cameras can be mixed in a single frame
- Exporting
- Has the ability to
export 'Actors' to 3D Studio Max
- Web Resources