WorldBuilder
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Platform, Price, and Company
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Applications
- World Builder is a high-end comprehensive solution for modeling, animating
and rendering ultra realistic, fully functional 3D landscapes for use
in computer graphics, architecture, game development and movie production.
World Builder is the standalone 3D landscape tool that can work as a plug-in
for 3D Studio MAX, 3D Studio VIZ, LightWave 3D or Maya NT projects. It
has been used to in a number of games such as Final Fantasy Tactics, Warzone
2100, and Age of Empires.
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Examples/Sample
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Functions
- Import existing landscape data or create your landscape precisely as
you envision.
- Hundreds of ready to use animatable 3D models of plants, skies, rivers
and more.
- 3D Plant editor with user-friendly interface.
- 3D Plants, Sky and Rocks variators - the revolutionary way to create
complex scenes!
- Dynamic communication technology to work together with 3DS MAX, 3DS
VIZ.
- Import/export and compositing utilities for LightWave 5.x and 6.x.
- Import/export and compositing utilities for Maya NT.
- Wind wizards make animating 3D plants, clouds, and surf easy.
- Rendering
- rendering engine supports translucent objects (a-buffered rendering)
- Translucent objects can be rendered in an arbitrary order and still
give the correct results
- Performs anti-aliasing of object edges (aa-buffered rendering)
- Max Communicators supports use of a- and aa-buffer for composite
rendering with Max. This allows usage of AWB for volumetric lighting
and fog in Max scenes, rendering of Max objects under World Builder
water and more.
- Support for network rendering
- File formats
- Importing file formats: 3DS, DXF, LightWave (MOT, LWS, LWO), AliasWavefront
OBJ, USGS, VistaPro DEM, and Archive.
- Exporting file formats: 3DS, DXF, LightWave (MOT, LWS, LWO), VRML
and Archive.
- Additional file formats: are available through plug-ins
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Web Resources