John S. Gero

2003
Publications
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Books

  1. Bento, C, Cardosa, A and Gero JS (eds) (2003) Approaches to Creativity in Artificial Intelligence and Cognitive Science, IJCAI03, Acapulco, 90 pp.

Book Chapters

  1. Kavakli, M and Gero, JS (2003) Difference between expert and novice designers: an experimental study, in U Lindemann (ed), Human Behaviour in Design, Springer, pp 42-51. (pdf)

Journal Papers

  1. Gunaratnam, D, Degroff, T and Gero, JS (2003) Improving neural network models of physical systems through dimensional analysis, Journal of Applied Soft Computing 2(4): 283-296. (pdf)
  2. Maher, ML, Gero, JS, Gu, N and Smith, G (2003) Cognitive agents in 3D virtual worlds, IJDC. http://www.arch.usyd.edu.au/~mary/ijdc03/

Conference Papers

  1. Ding, L, Liew, P, Maher, ML, Gero, JS and Drogemuller, R (2003) Integrating CAD and 3D virtual worlds using agents and EDM, in M-L Chiu, J-Y Tsou, T Kvan, M Morozumi and T-S Jeng (eds), Digital Design: Research and Practice, Kluwer, pp 301-323. (pdf)
  2. Gero, JS (2003) Situated computing: A new paradigm for design computing, in A Choutgrajank, E Charoenslip, K Keatruangkamala and W Nakapan (eds), CAADRIA03, Rangsit University, Bangkok, pp 579-587. (pdf)
  3. Gero, JS (2003) Design tools as situated agents that adapt to their use, in W Dokonal and U Hirschberg (eds), eCAADe21, eCAADe. Graz University of Technology, pp 177-180. (pdf)
  4. Gero, JS (2003) Situated computing: A new paradigm for design computing, in S Hayman (ed), Proc 37th ANZAScA, University of Sydney, pp. 315-323.
  5. Gero, JS and Jupp, J (2003) Feature-based qualitative representations of plans, in A Choutgrajank, E Charoenslip, K Keatruangkamala and W Nakapan (eds), CAADRIA03, Rangsit University, Bangkok, pp 117-128. (pdf)
  6. Gero, JS and Kannengiesser, U (2003) A function-behaviour-structure view of social situated agents, in A Choutgrajank, E Charoenslip, K Keatruangkamala and W Nakapan (eds), CAADRIA03, Rangsit University, Bangkok, pp 707-715. (pdf)
  7. Gero, JS and Kannengiesser, U (2003) Towards a framework for agent-based product modelling, ICED03, paper no 1621 ICED03 FPC, CDROM. (pdf)
  8. Gero, JS and Kannengiesser, U (2003) Function-behaviour-structure; A model of social situated agents, in R Sun (ed), IJCAI03 Workshop on Cognitive Modeling of Agents and Multi-Agent Interaction, IJCAI, Acapulco, pp 101-107. (pdf)
  9. Gero, JS and Kannengiesser, U (2003) Team expertise from individual expertise (through social interactions in computational agents), in N Cross and E Edmonds (eds), Expertise in Design, University of Technology Sydney, Sydney, pp 311-322. (pdf)
  10. Gero, JS and Kazakov, V (2003) On measuring the visual complexity of 3D solid objects, in B Tuncer, S Ozsariyildiz and S Sariyilidiz (eds), e-Activities in Design and Design Education, Europia, Paris, pp 147-156. (pdf)
  11. Jupp, J and Gero, JS (2003) Towards computational analysis of style in architectural design, in S Argamon (ed), IJCAI03 Workshop on Computational Approaches to Style Analysis and Synthesis, IJCAI, Acapulco, pp 1-10. (pdf)
  12. Liew, P and Gero, JS (2003) Operational characteristics of a constructive memory system for design agents, in M-L Chiu, J-Y Tsou, T Kvan, M Morozumi and T-S Jeng (eds), Digital Design: Research and Practice, Kluwer, pp137-147. (pdf)
  13. Maher, ML, Liew, P and Gero, JS (2003) An agent approach to data sharing in virtual worlds and CAD, in Amor, R (ed.), Construction IT Bridging the Distance, CIB Report 284, pp 204-213. (pdf)
  14. Maher, ML, Smith, G and Gero, JS (2003) Design agents in 3D worlds, in R Sun (ed), IJCAI03 Workshop on Cognitive Modeling of Agents and Multi-Agent Interaction, IJCAI, Acapulco, pp 92-100. (pdf)
  15. Smith, G, Maher, ML and Gero, JS (2003) Designing 3D virtual worlds as society of agents, in M-L Chiu, J-Y Tsou, T Kvan, M Morozumi and T-S Jeng (eds), Digital Design: Research and Practice, Kluwer, pp 105-114. (pdf)
  16. Sosa, R and Gero, JS (2003) Social change: Exploring design influence, in Hales, D. Edmonds, B. Norling, E.and Rouchier, J. (eds), Multi-Agent Based Simulation III, Springer, pp 106-119. (pdf)
  17. Sosa, R and Gero, JS (2003) Design and change: A model of situated creativity, in Bento, C, Cardosa, A and Gero JS (eds) (2003) Approaches to Creativity in Artificial Intelligence and Cognitive Science, IJCAI03, Acapulco, pp 25-34. (pdf)

 

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