Class Summary |
FastValueGrid2DPortrayal |
This class works like a ValueGrid2DPortrayal, except that it doesn't use an underlying Portrayal for the object
(instead it always draws a rectangle), and may ignore the getColor() method, so you shouldn't override that method to customize
the color function in nonlinear ways any more. |
HexaObjectGrid2DPortrayal |
Portrayal for hexagonal grids (each cell has six equally-distanced neighbors) containing objects. |
HexaSparseGrid2DPortrayal |
Portrayal for hexagonal grids (each cell has six equally-distanced neighbors). |
HexaValueGrid2DPortrayal |
Portrayal for hexagonal grids (each cell has six equally-distanced neighbors) with double-precision real values. |
ObjectGrid2DPortrayal |
A portrayal for grids containing objects, such as maybe agents or agent bodies. |
SparseGrid2DPortrayal |
Can be used to draw both continuous and descrete sparse fields |
ValueGrid2DPortrayal |
This class is capable of portraying the DoubleGrid2D and IntGrid2D fields (and only those two fields -- or subclasses). |