Class Summary |
AsynchronousSteppable |
Fires up a separate thread which runs until the simulation model requests it be halted. |
MultiStep |
MultiStep takes an integer N, a boolean called countdown, and a steppable. |
ParallelSequence |
Spawns all the sequence elements in parallel on separate threads. |
RandomSequence |
RandomSequence is a Sequence which executes its Steppable objects in random order each time. |
Schedule |
Schedule defines a scheduling queue in which events can be scheduled to occur
after some number of "ticks" of a clock which the schedule maintains. |
Sequence |
Sequence is a Steppable which, on being stepped, in turn stepps several other
Steppable objects in turn. |
SimState |
SimState represents the simulation proper. |
WeakStep |
WeakStep is a wrapper for steppable objects in the situation where we only want
the schedule to tenuously hold onto the steppable object -- that is, if everyone
else has forgotten about the object, the schedule should as well. |