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java.lang.Objectec.Evaluator
An Evaluator is a singleton object which is responsible for the evaluation process during the course of an evolutionary run. Only one Evaluator is created in a run, and is stored in the EvolutionState object.
Evaluators typically do their work by applying an instance of some subclass of Problem to individuals in the population. Evaluators come with a Problem prototype which they may clone as necessary to create new Problem spaces to evaluate individuals in (Problems may be reused to prevent constant cloning).
Evaluators may be multithreaded, with one Problem instance per thread usually. The number of threads they may spawn (excepting a parent "gathering" thread) is governed by the EvolutionState's evalthreads value.
Be careful about spawning threads -- this system has no few synchronized methods for efficiency's sake, so you must either divvy up evaluation in a thread-safe fashion, or otherwise you must obtain the appropriate locks on individuals in the population and other objects as necessary.
Parameters
base.problem classname, inherits and != ec.Problem |
(the class for the Problem prototype p_problem) |
Field Summary | |
Problem |
p_problem
|
static java.lang.String |
P_PROBLEM
|
Constructor Summary | |
Evaluator()
|
Method Summary | |
abstract void |
evaluatePopulation(EvolutionState state)
Evaluates the fitness of an entire population. |
abstract boolean |
runComplete(EvolutionState state)
Returns true if an ideal individual has been found or some other run result has shortcircuited the run so that it should end prematurely right now. |
void |
setup(EvolutionState state,
Parameter base)
Sets up the object by reading it from the parameters stored in state, built off of the parameter base base. |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Field Detail |
public static final java.lang.String P_PROBLEM
public Problem p_problem
Constructor Detail |
public Evaluator()
Method Detail |
public abstract void evaluatePopulation(EvolutionState state)
public abstract boolean runComplete(EvolutionState state)
public void setup(EvolutionState state, Parameter base)
Setup
setup
in interface Setup
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