Package sim.display

Interface Summary
Controller A Controller is the top-level object responsible for setting up and running the GUIState.
Manipulating2D Manipulating2D is a simple interface for user interface objects which can manipulate portrayals in certain ways.
 

Class Summary
Console Console is an elaborate Controller which provides a variety of GUI niceties to control the basics of a simulation.
Display2D Display2D holds, displays, and manipulates 2D Portrayal objects, allowing the user to scale them, scroll them, change how often they're updated, take snapshots, and generate Quicktime movies.
GUIState A wrapper for SimState and Schedule which provides additional functionality for GUI objects.
Prefs A simple cover class for Java's preferences system.
RateAdjuster A simple class which maintains a frame rate fixed to no more than a given number of ticks per second.
SimApplet A simple class for creating Applets out of your simulations.
SimpleController