Class Summary |
Arrow |
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Axes |
Draws coordinate system axes 1 unit long each, centered at the origin,
and labelled "O", "X", "Y", and "Z". |
BoxPortrayal3D |
Portrays objects as a cube of the specified color or appearance (flat opaque white by default)
which fills the region from (-0.5*scale,-0.5*scale,-0.5*scale) to (0.5*scale,0.5*scale,0.5*scale). |
CircledPortrayal3D |
A wrapper for other Portrayal3Ds which also draws a big translucent sphere around them -- useful for
distinguishing one object from other similar-looking objects. |
ConePortrayal3D |
Portrays objects as a cone of the specified color or appearance (flat opaque white by default)
which fills the region from (-0.5*scale,-0.5*scale,-0.5*scale) to (0.5*scale,0.5*scale,0.5*scale). |
CubePortrayal3D |
Portrays objects as a cube of the specified color or appearance (flat opaque white by default)
which fills the region from (-0.5*scale,-0.5*scale,-0.5*scale) to (0.5*scale,0.5*scale,0.5*scale). |
CylinderPortrayal3D |
Portrays objects as a cylinder of the specified color or appearance (flat opaque white by default)
which fills the region from (-0.5*scale,-0.5*scale,-0.5*scale) to (0.5*scale,0.5*scale,0.5*scale). |
ImagePortrayal3D |
Portrays objects as a thin flat rectangle displaying a provided Image. |
LabelledPortrayal3D |
A wrapper for other Portrayal3Ds which also draws a textual label. |
LightPortrayal3D |
A simple Portrayal3D which provides ambient, directional, or point light to the scene. |
PrimitivePortrayal3D |
An abstract superclass for portrayals involving Shape3D or various Primitive (sphere, cone, etc.) objects. |
Shape3DPortrayal3D |
A simple portrayal for displaying Shape3D objects. |
SharedGroupPortrayal3D |
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SpherePortrayal3D |
Portrays objects as a sphere of the specified color or appearance (flat opaque white by default)
which fills the region from (-0.5*scale,-0.5*scale,-0.5*scale) to (0.5*scale,0.5*scale,0.5*scale). |
TransformedPortrayal3D |
A wrapper for other Portrayal3Ds which transforms them with an underlying Transform3D: meaning
that you can rotate them, translate them, scale them, etc. |
ValuePortrayal3D |
ValuePortrayal3D defines a cube or square whose color and transparency can be changed,
and is really intended solely for use in ValueGridPortrayal3D. |
ValuePortrayal3D.DoubleFilter |
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ValuePortrayal3D.Filter |
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ValuePortrayal3D.IntFilter |
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ValuePortrayal3D.ValueWrapper |
This special LocationWrapper contains a public double holding the last value used
to display the object. |
WireFrameBoxPortrayal3D |
A SimplePortrayal3D which draws an arbitrary wireframe box. |