CS 222 - Computer Programming for Engineers (3 Units)

George Mason University
DEPARTMENT OF COMPUTER SCIENCE
Course Description


Office/Hours: Check out my homepage:  Prof. Jim X. Chen
TEXTBOOK:   Hanly and Koffman, "Problem Solving and Program Design in C," 7th ed., 2013 or the latest.


DESCRIPTION: CS 222 is a second course in computer programming, emphasizing programming concepts relevant to engineers. Students are expected to have a basic understanding of the elements of programming in some high-level language. CS 222 will be taught using C, but students are not presumed to be familiar with C prior to this class. This course is intended as a terminal course in programming for engineers.

Prerequisite: C or better in CS 112.

Course outcomes:


COURSE POLICIES

Class: Students are expected to attend all lectures and are responsible for all material covered in lectures. Students are expected to work independently outside of class on homework assignments and projects. Course-related materials are posted on Blackboard in the folder Course Content.

Reading: Be aware that some material covered in class, which are posted in Course Content, may not be found in the textbook.  For any doubts, students have opportunities to ask questions in class, on Blackboard, or during UTA/GTA/instructor office hours.

Assignments: Homework and project assignments will be posted on Blackboard in the folder Assignments as they are assigned, and student solutions must be submitted on Blackboard by the specified deadline. For programming assignments, solution programs must run without obvious errors (even if not all functionalities are present). Any solution program that is submitted but either does not compile or has major errors when it is run will receive no more than 50% of the total credits. Therefore, develop your program and make sure it works at each developing stage.

Deadlines: The Blackboard system permits you, as a student in this course, to resubmit your work until the deadline for THREE times, so you may submit your work early and resubmit if you improve your work prior to the deadline. If you cannot finish, you should submit your work before the deadline for partial credits.

Late work and missing participation:  No late work is accepted. Midterm exams will be announced in class in advance. In-class quizzes or attendances (class participation) will not be announced in advance, but they happen almost every class. For any missing work (assignments, quizzes, projects, midterm exams, or class participation), the missing grade will be the same as the final exam grade if you have a good reason and provide proofs.

Electronic Devices: Use of electronic devices (including laptops, tablets, cell phones, etc.) is not permitted during class.  Please make sure all such devices are turned off or silenced while class is in session.


GRADING POLICY

There are all together 100 points:

Your overall course score, S, will be the sum of these points.


CLASS COMMUNICATIONS

CS 222 will be using the Blackboard system for most class communications. You are responsible for any notifications/assigments or information posted on Blackboard either by your instructor or the class GTA/UTA. Some information may be disseminated through Blackboard or email rather than in class. Individual communications with the professor/GTA/UTA may be done by email using your GMU email account. When you email, please be sure to include your name, the class number and the topic in the subject header. (E.g.: Subject: Jim Chen / CS 222 / Project 2)


PROGRAMMING POLICIES

(1) No sharing or discussion of code for assignments. Unless specifically stated otherwise, all assignments are individual assignments, not group assignments. Students are expected to do their own work, not to share programs with each other, nor copy programs from anyone else. However, you may offer limited assistance to your fellow students regarding questions or misunderstandings on their programming assignments by responding to queries on Blackboard. Suspected honor code violations are taken very seriously, and will be reported to the Honor Committee. (See CS Honor Code)

(2) No incorporation of code from any source external to the course. You may not incorporate code written by others. Of course, you may freely use any code provided as part of the project specifications, and you need not credit the source.  Working something out together with an instructor or TA will not require crediting the source. 

(3) Back up your program regularly. You are expected to back up your program in separate files as you get different pieces working. Failure to do this may result in your getting a much lower grade on a program if last minute problems occur. (Accidently deleting your program, having problems connecting, etc., will not be accepted as excuses.)

(4) Keep an untouched copy of your final code submission. It is important that you don't touch your programs once you have made your final submission. If there are any submission problems, consideration for credit will only be given if it can be verified that the programs were not changed after being submitted.

(5) Code must run on Mason gcc. Students may develop programs using any computer system they have available. However, submitted programs must run under gcc compiler available on Mason. Your documentation should clearly state which software was used for compilation, and once makefiles are introduced, a makefile should be included with each assignment submission.


TENTATIVE CLASS SCHEDULE

The following represents the basic schedule of topics that will be covered during the lectures in the weeks indicated below. Reading assignments from the text or from slides/handouts and homework/programming assignments will be provided in class or on Blackboard.

Week           Topic                                                                                 Reading Assignment

 1         Introduction, simple Unix, C language elements                            Ch. 0-1 & online material for UNIX

 2         Structure of a C program, operators, basic i/o                                Ch. 2-3 & online material for "vi" editor
            "vi" editor, compilation platforms

 3         Top-down design with functions, selection structures                    Ch. 3-4

 4         Repetition and loops, pointers, and modular programming             Ch. 5-6

 5         Pointers and arrays                                                                          Ch. 6-7

 6         Strings                                                                                              Ch. 8

 7        Recursion                                                                                          Ch. 9

 8        Structure and union types                                                                 Ch. 10

 9         Makefiles, compilation of multiple files                                          PPT notes

10       Text and binary file processing                                                         Ch. 11

11       Programming in the large                                                                  Ch. 12

12       Bitwise operators                                                                               PPT notes

13       Dynamic data structures                                                                    Ch. 13

14      (Optional)

15       Review                                                              

  FINAL EXAM (Covering ALL MATERIAL)


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