Research Interests

My main research area is the design of evolutionary systems, capable of addressing difficult problems. These representations are currently catching my attention:
 - Rule Systems (Pitt approach)
 - Finite State Machines
 - Cellular Automata
 - L-Systems
 - Genetic Regulatory Networks
 - Artificial Neural Networks
 - Linear GP
On them I am focused on evolvability and modularity.
Other topics of interest in evolutionary computation are generative representations (with emphasis on artificial development), new operators and algorithms that give evolution a 'killer instinct'.
In artificial intelligence I am drawn towards game playing, especially the game of GO.
In computer science in general I have an interest in programming languages, compilers, parallel programming.

back to home

last updated: 30 May 2008