Communicating with Edisyn
Set Edisyn's MIDI channel to the same as the synth's MIDI channel. Set the unit to output USB or 5-pin MIDI DIN depending on how you're connecting it to your computer. Note that you can send to current patch via USB, but you cannot read or write patches to permanent memory via USB: it must be via 5-pin DIN. If you're connecting directly via USB, be sure to set Edisyn's incoming and outgoing MIDI Device to "MicroMonsta". Set MIDI Out Mode to "cc".
Reading and Writing Patches
The MicroMonsta has very limited sysex. At present Edisyn can send a patch to current memory, and it can send individual parameters, but in order to read or write patches to permanent memory, you must manually set up the unit. Edisyn cannot request patches from the MicroMonsta.
If you're writing a single patch from the editor, you'll find it more convenient instead to Send to Current Patch, then save the patch on the MicroMonsta itself, rather than reboot the synthesizer into Batch Sysex MIDI Receive mode.
Next, if you're loading the patches into Edisyn's Librarian, you have to tell Edisyn where to put them because the MicroMonsta doesn't include patch location in its patches (argh). See Set Librarian Download Point below in the discussion about Using the Librarian to learn how to do this. If you're just loading a single patch into the editor, you don't need to bother doing this. When you have let Edisyn know where to put the patches, press LOAD on your MicroMonsta (button 9), which will write the patch or patches from Edisyn.
Gotchas
Using the Librarian
The MicroMonsta's limited sysex makes using Librarian a challenge. The MicroMonsta sends patches to Edisyn one at a time, but these patches do not indicate which patch number they are; and furthermore Edisyn can't request patches from the MicroMonsta, so it can't prepare a patch number in advance. In short, when the patches show up, Edisyn's librarian has no idea where to put them.
To deal with this, the MicroMonsta editor has a special menu option: Set Librarian Download Point. It works like this. You open the Librarian and select a patch location. Then you select Set Librarian Download Point. Now when a patch comes in, Edisyn will place it in this patch location, and then increment the download point to the next patch location, wrapping around if need be.
Also when you load from disk, Edisyn will load starting at the set download point.
If you don't set a download point, Edisyn will assume you're loading from patch number 0.
Note that setting the Download point has no effect on what happens if you load a patch directly into the editor: in this case, Edisyn still has no idea what number to use, so it'll just set it to 0.
By | Sean Luke |
Date | November 15, 2022 |