Package sim.portrayal

Class DrawInfo2D

java.lang.Object
sim.portrayal.DrawInfo2D
Direct Known Subclasses:
EdgeDrawInfo2D

public class DrawInfo2D extends Object
The DrawInfo2D class provides two Rectangles which define a simple drawing situation.

The draw rectangle describes a box which should be considered to define the coordinates and scale for the object being drawn. That is, the object should imagine that it's located at the origin [the box's invalid input: '<'x,y> coordinate], and is being drawn relative to the scale [the box's invalid input: '<'width,height> values]. While continuous objects will probably center themselves on the origin, Discrete 2D objects typically will draw themselves to fill the box (the box effectively defines the [0,0] to [1,1] range). You may assume that the coordinates will never be fipped or zeroed (that is, the width and height will not be negative or 0).

Why is this rectangle being provided instead of just using an affine transform on the grahics object to scale and translate the space? Two reasons. First, affine transforms are expensive in Java2D. Second, if you need to draw auxillary information (like readable text), the text would also get transformed (scaled), which is not what we want. Line thickness is also likewise transformed, which might or might not be desirable.

The clip rectangle describes a box defining a region that must be drawn. This region will always intersect at least partially with the draw rectangle.

Why provide this clip rectangle? Because to my knowledge there's no standard way to tell objects that only part of them needs to be updated in Java2D and Swing -- a failure of the system design.

The precise flag hints to the underlying portrayals that the drawing should be done precisely rather than rapidly: this is primarily for generating PDF images. It may be ignored.

The selected flag indicates to the underlying portrayals that the object in question is in selected mode. This flag is only set by FieldPortrayals.

The location object may store the location of the item in the outer Field. Fields are free to not store anything here if they see fit. Further, this object may not be the actual kind of object used to store the location (for example, it might be a MutableDouble2D, even though the object is associated with a Double2D).

The gui object stores the current GUIState.

If this is a DrawInfo2D for a SimplePortrayal2D, then the parent object stores the parent DrawInfo2D for the outer FieldPortrayal2D. Otherwise, it stores null.

The scale is the current zoom level of the Display2D. It is by default 1.0. If you zoom in, the scale increases.