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GeoMASON: NetworkWorld
By Mark Coletti and Keith Sullivan
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The intent of NetworkWorld example is to show how to have an agent move along a network, or graph, of line segments.
The simulation first creates a simple network of lines and junctions. Next an agent is placed inside the network
(i.e., on an edge), and the agent then moves along the edge. When the agent reaches a junction, it chooses a random
direction, and continues along the network.
The procedure demonstrated here can also be used for having an agent travel along a network created from GIS data.
See the GeoMASON CampusWorld example for more information.