Class Summary |
Console |
Console is an elaborate Controller which provides a variety of GUI niceties to control the basics
of a simulation. |
Display2D |
Display2D holds, displays, and manipulates 2D Portrayal objects, allowing the user to scale them,
scroll them, change how often they're updated, take snapshots, and generate Quicktime movies. |
GUIState |
A wrapper for SimState and Schedule which provides additional functionality for
GUI objects. |
Prefs |
A simple cover class for Java's preferences system. |
RateAdjuster |
A simple class which maintains a frame rate fixed to no more than a given number of ticks per second. |
SimApplet |
A simple class for creating Applets out of your simulations. |
SimpleController |
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