Associate Professor
Department of Computer Science
George Mason University

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jml [2020/02/17 09:56]
jmlien [Selected publications]
jml [2020/08/17 10:53]
jmlien [Selected publications]
Line 35: Line 35:
 ===== Teaching ===== ===== Teaching =====
 <​newcolumn>​ <​newcolumn>​
-CS325 Game Design\\+CS425 Game Programming 1\\ 
 +CS799 Deep Geometry Processing\\
 [[AllCourses | All Past Courses]] [[AllCourses | All Past Courses]]
 </​columns>​ </​columns>​
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 **Computational Origami** (see [[http://​masc.cs.gmu.edu/​wiki/​Origami |details]])\\ **Computational Origami** (see [[http://​masc.cs.gmu.edu/​wiki/​Origami |details]])\\
  
-//<color #660000> Computational kirigami wrapping: a universal method to wrap 3D-curved surfaces beyond materiality </​color>,//​ Science Advances, ​to appear, 2020 \\ +//<color #660000> Computational kirigami wrapping: a universal method to wrap 3D-curved surfaces beyond materiality </​color>,//​ Science Advances, ​April 10, 2020 \\ 
- +({{https://​advances.sciencemag.org/​content/​6/​15/​eaax6212|paper}})  ​
  
 //<color #660000> Computational Laser Forming Origami of Convex Surfaces</​color>//,​ Yue Hao and Jyh-Ming Lien, Proceedings of the ACM Symposium on Computational Fabrication (<color #​009900>​SCF</​color>​),​ Jun 2019 \\ //<color #660000> Computational Laser Forming Origami of Convex Surfaces</​color>//,​ Yue Hao and Jyh-Ming Lien, Proceedings of the ACM Symposium on Computational Fabrication (<color #​009900>​SCF</​color>​),​ Jun 2019 \\