GRAND seminar
12:00 noon, Nov 29, Thursday, 2007, by Jay Crossler
ST2, 430A

Serious Games and Robotics in Command and Control: Kinetics meets Information

Abstract

The speaker will review the current state of practice of Social Software (sometimes referred to as Web 2.0) and it's applicability to command and control situations/tools. A research initiative highlighting how this social software can be used to improve command and control platforms for robotics (Kinetics) and social software (Information). We will further review the use of game engines, such as the Torque Gaming Engine, for serious purposes - specifically as a simulator to reduce the development cost of these complicated networks and applications.

Biography

Jay A. Crossler received his BS in Information Decision Systems from Carnegie Mellon University and his MS in Information Security from George Mason University in Fairfax, Virginia. He is pursuing a Ph.D. of Information Technology at George Mason University, and has taught advanced XML and Web Service Masters classes at Johns Hopkins University in Baltimore, Maryland. More information about him can be found here.




Department of Computer Science
Volgenau School of Information Technology and Engineering
George Mason University