CS426 Spring 2012: Game Programming 2: Final Projects

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Team T.E.A.M.

Team members: Stewart VanBuren, Daniel Greenberg, Jeffrey Owen Kish (Art student)

Game name: Tank Game (working title)

Tank Game is a 2.5d real-time tank battle game. Fictional armies at war have deployed their finest tank commanders to the front, to lead the charge against their foes.




Team members: Tyler Kirkman, Dang Khoa Nguyen

Game name: Kinna Killin' Things

The main character, Kinna, travels through each level killing various undead characters and their Boss Characters.




Team.EXE

Team members: Zhen-Zhong Luo, Ryan Brightbill, Alex Whitfield (Art student)

Game name: Eternal Fighters

Our game is a top down perspective cooperative action arcade game wherein multiple players come together to fight evil things. The players can either be a close range fighter, a distance fighter, or a healer. The game will consist of levels that combine combat, puzzles, and traps. Players can save the game during the gameplay.




Lone Wolf

Team members: Moustafa Ismael

Game name: Twisted Rubber

This game is a remake of the classic PlayStation game Twisted Metal. The game is centered around a police officer who has made it his mission to take down the largest illegal car and weapons smuggling mafia in New York.




Team members: Alan Wiederman

Game name: Tactical Ninja Assault

Tactical Ninja Assault is a puzzle game in which the player must guide three ninjas (Red, Green, and Blue ninjas) to the goal node in each level. In order to do this, the player must place certain types of Action Tiles onto the level. Action Tiles include redirection tiles, attack tiles, and special ability tiles that are unique to each ninja. The player is limited with how many of each tile he has available for each level, and must find the correct solution that safely navigates the ninjas to the goal, while avoiding obstacles such as enemy robots and blade traps.




Make More Engines, Inc.

Team members: Jake Scott, Nina Garcia

Game name: Two Generic Princesses

A princess and her manservant fight through a dungeon to reach their kidnapped princess friend. They must fight using basic attacks, which are common to both players, and special moves, which are controlled with either physical or musical input to the Kinect.





Instructor: Jyh-Ming Lien, Computer Science, George Mason University