Don't Feed the Birds! Team members: Niharika Bitra and Jennifer Swann Game name: Don't Feed the Birds!
Feed the hungry squirrel/squirrel like creature by guiding fruit to him.
You, the player, are the wind.
Your resources are wind strength/speed,
trees for guiding the fruit, and the fruit itself.
The wind sways the trees, bending them and directing where the fruit falls.
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Team members: Nick Dorbin Game name: Bull in a China Shop
Bull is launched from a cannon and has to destroy a certain amount of china before the timer runs out.
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Bamboo Forest Team members: Brian Notarianni Game name: Little Busters
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Chaos Games Team members: Joseph Durel Game name: Star Cell
You play as a start-shaped organism drifting through a liquid environment.
You must eat, build up your 'nest' and defend against predators to reach the next stage of evolution.
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Go Team Team members: John Beauregard Game name: Slain
Action platformer, with the objective being to get to the end of the level while either avoiding enemies, killing them with your sword/magic, or manipulating them with magic to progress through the level.
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the Blind Cartographers Team members: Jesse Bollinger and Francis Marois Game name: Voltage
At the end of the universe, all suns extinguished, little energy left,
and the surviving sentient machines struggle for survival and energy.
The main character (player) is the last remaining sentient machine who has
a human soul, and all other machines are mindless drones.
The player's system is damaged causing him to constantly lose energy and memory and he must survive long
enough to repair himself. His memory has been heavily fragmented due to being offline
for such a long period of time. The player's primary objective will be to advance through
the levels while gaining as much memory as possible. The player "wins" the game when enough
memory fragments have been collected.
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Instructor: Jyh-Ming Lien, Computer Science, George Mason University