![Head shot image of Jan Allbeck](/media/uploads/people/.thumbnails/Jan%20Allbeck.jpg/Jan%20Allbeck-100x150.jpg)
Computer Graphics, Game Design, Crowd Simulation
![Head shot image of Jim X. Chen](/media/uploads/people/.thumbnails/Jim%20Chen.jpg/Jim%20Chen-100x150.jpg)
Computer Graphics, Virtual Reality, Distributed Interactive Simulation
![Head shot image of Yotam Gingold](/media/uploads/people/.thumbnails/Yotam%20Gingold.jpg/Yotam%20Gingold-100x150.jpg)
Geometric Modeling, Human Computation, Game Design
![Head shot image of Jyh-Ming Lien](/media/uploads/people/.thumbnails/jyh-ming_lien.jpg/jyh-ming_lien-100x150.jpg)
Computational Geometry, Multiagent Systems, Motion Planning
![Head shot image of Sean Luke](/media/uploads/people/.thumbnails/sean_luke.jpg/sean_luke-100x150.jpg)
Evolutionary Computation, Multiagent Systems, Robotics
![Head shot image of Lap-Fai (Craig) Yu](/media/uploads/people/.thumbnails/yu%2C_craig_gmu.jpg/yu%2C_craig_gmu-100x150.jpg)
Artificial Intelligence/Data-Driven Techniques for Computational Design, Graphics, Vision, Human-Computer Interaction, Virtual Reality