Automated Generation of Action and Object Semantics for Virtual Worlds

Post Image: Automated Generation of Action and Object Semantics for Virtual Worlds

The laboratory for Games and Intelligent Animation (GAIA)  focuses on research at the crossroads of animation, artificial intelligence, and psychology in the simulation of virtual humans for games, computer animation, and virtual environments.

Skinning Vector Graphics

Post Image: Skinning Vector Graphics
Professor Yotam Gingold highlights a visually exciting project related to computer graphics and animation. 

Discrete, Sampling-based Models of Conformational Switching in Protein Molecules

Post Image: Discrete, Sampling-based Models of Conformational Switching  in Protein Molecules

One of the research thrusts in the Shehu lab is understanding the modulation of biological activity in protein molecules via a process known as conformational switching. One of the ways we do so is by designing powerful, sample-based algorithms to extract a discrete representation of the conformational space of a protein and additionally model switching between conformations of interest.

Multiagent Research with Flockbots

Post Image: Multiagent Research with Flockbots

We present an open design for a small, $500 robot suitable for "swarm"-style multiagent research, mobile sensor communications exploration, robotics education, and other tasks.

Beyond Optimization: Mapping Multi-Basin Protein Energy Landscapes

Post Image: Beyond Optimization: Mapping Multi-Basin Protein Energy Landscapes

The Shehu lab is pushing the capability of evolutionary algorithms (EAs) to move beyond optimization and obtain comprehensive and detailed maps of complex, multi-modal energy landscapes.