Automated Generation of Action and Object Semantics for Virtual Worlds

Post Image: Automated Generation of Action and Object Semantics for Virtual Worlds

The laboratory for Games and Intelligent Animation (GAIA)  focuses on research at the crossroads of animation, artificial intelligence, and psychology in the simulation of virtual humans for games, computer animation, and virtual environments.

CS Department welcomes five new faculty members

The CS department welcomes new faculty members Foteini Baldimtsi, Jonathan Bell, Song Min Kim and Parth Pathak, who will be joining the department as tenure-track Assistant Professors and Shvetha Soundararajan who will be joining the department as a Term Assistant Professor.

Professor Jim Chen appointed as Editor-in-Chief of the journal Computing in Science & Engineering

Professor Jim Chen's term as Editor in Chief of the journal Computing in Science & Engineering (CiSE) will commence on January 1 2017. Professor Chen has been on the editorial board of CiSE since 1999.

Prof. Zoran Duric appointed as Deputy Editor of journal Pattern Recognition

Prof. Zoran Duric has been appointed the Deputy Editor of the Elsevier journal Pattern Recognition for a three year term starting August 1, 2016

Professor Hassan Gomaa writes new book on real-time software design

Professor Hassan Gomaa has written a new book on Real-Time Software Design for Embedded Systems, which is published by Cambridge University Press.